FoneMonkey, Objective-C, and the Dark Arts

Posted in Stu Stern on November 21st, 2011 by Stu Stern

Stu Stern originally posted this on Big Gorilla - Stu Stern's Blog.

Dr. Dobbs just published part 2 of my series on FoneMonkey for iOS. Part 2 gets deep into the very mysterious business of how we record and playback user interactions.

Not only does this article reveal the secrets to extending FoneMonkey, but it also reveals techniques for doing unholy things in Objective-C like replacing method implementations and grafting methods onto objects at runtime.

Java took them away, but Objective-C puts the guns and knives back into programming!


FoneMonkey for Android has Landed!

Posted in Stu Stern on November 14th, 2011 by Stu Stern

Stu Stern originally posted this on Big Gorilla - Stu Stern's Blog.

Just pushed FoneMonkey for Android 0.6 Early Access out the door. You can download it here. We'll be uploading documentation and sample projects over the next few days.

But now...sleep.


Adobe kills Flash

Posted in Stu Stern on November 9th, 2011 by Stu Stern

Stu Stern originally posted this on Big Gorilla - Stu Stern's Blog.

Given that mobile is the future (and the present), this news that Adobe is EOL'ing mobile Flash amounts to a death sentence for desktop Flash as well. It's sad (and perhaps disturbing) that a mature and powerful technology loved by so many was so easily killed off by the neighborhood bully (and everybody just stood by and watched).

Time to learn to love JavaScript.